Wednesday, March 19, 2008

Taichi Takezawa

9 comments:

kevin said...
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kevin said...

Ha! I loved this piece.

I think it was mainly because I could reference about 4 or 5 of the sounds, all based off video games, and I also thought of using the Mario song within my piece.

I think they were mixed together and the concept of mixing all different types of games music is a good idea -- the lack of singing was nice in this case and the songs were great.

There were a few distortion clicks throughout that were loud on my ears; thus, making it unpleasant to listen too from time to time, and the transitions were a little rough between a couple of the areas.

I think this one has a lot of potential and the songs chosen and where they were put actually makes good sense (beginning of game theme songs at beginning and some middle game sounds in middle and some end sounds were in the end), so i enjoyed it!

Tedra said...

I loved this piece. It made me think of the days when I used to play video games with my brother. The sounds were all well put together, and I also liked how sometimes in this piece the sounds would stop and there would be white noise. It was an interesting addition to the video game sounds. Overall this was very good.

Analiese said...

The first part sounded like it all belonged to a video game. Which is ok it didn't sound like it was mixed like it all belonged to one song. I not sure I liked the classical errie stings in there either. But I think the static in there was interesting to break between different clips. The ending was a little weak for me too.

Danger Girl said...

I really like the disjoined feeling I get as the super mario brothers theme falls apart. The static for the transitions is a really interesting way to change the channel on the sounds that are being played. I think that the fast to slow and slow to fast speeds of the song really helped keep me listening

Alisha said...

I enjoyed your use of video game soundtracks and the sequence in which you used them. I could visualize playing the game and starting out with the pleasant mario music at the first level then gradually getting to the harder levels with the darker more complicated music, then finally getting to the end of the game with the more upbeat music again.
I did feel that some of your transitions between sound clips needed a bit more work to help them fit together better. I also wished that parts of it were more manipulated or that there were more sounds weaved into it to add more depth and originality, especially in the beginning.

Peraldo said...

This was a good project. You incorporated many fun sounds. I would have liked the transition from the Mario sounds into the nice music to be a little more abrupt, or for there to be a little less lag time. I thought the experimentation was carried out fairly well throughout the whole thing, but there could have been a little more done with the ending possibly. Good work.

seacret_cie said...

This one seemed very disjointed and the white noise made this hard to enjoy (which isnt necessarily a bad thing). Through the beginning, there was just enough of pattern for me to really want a melody or something recognizable, and that did come, but because of the digital sounds I heard in the beginning the instrumental melody didn't quite fulfill that want. The white noise interrupted things a lot, but you did repeat some sonds (like the bubbling sound), which helped the whole thing sound more contiguous. To me, it seemed like the piece was not quite contiguous AND not quite disjointed... Im not sure how I feel about that yet.

mai said...

I’m interested in your music, because you use noises in several times and these noises make it consistent.